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What can technology offer the arts? We went to Bristol to explore how to create, capture and distribute great art, digitally.
Artists Mez Breeze and Andy Campbell update us on the latest developments to their intriguing project.
Nell Frizzell experiences ZU-UK's RioFoneHack project and finds push-button phones curiously sentimental.
How do you buy or sell a piece of digital art? Sam Sedgman explores notions of ownership in a digital age.
Increasingly, NGOs, games designers and filmmakers are using virtual reality to build support for social causes. Rachel Segal Hamilton finds out how and asks them what questions this raises…
The United Nations has collaborated with filmmaker Chris Milk to make its first virtual reality film.