Resource Tags: Immersive

A person wears a VR headset and a flowery top
Risk assessing digital arts projects – a cultural shift is coming January 10, 2024

The Online Safety Act will be a catalyst for broad cultural change in regard to ethics and online safety. The arts will not be immune from this change.

One person stands and is silhouetted against a light blue wall. Another person lies on the floor next to them. The standing person wears a VR headset.
The world has moved on from 360 video April 24, 2023

Technological advances provide new ways for the cultural sector to create. But how do we choose which trends to follow and which to approach with caution?

Two images of people using VR Headsets. On the left image a person wears a stripy jumper, a white VR headset and their arms are raised. They wear a glow stick bracelet on their left wrist. The right hand image shows a person standing in front of a picture of an eye. They wear a white VR headset. The lighting is dark in each image.
Some of the best VR and AR experiences in the arts April 20, 2023

We take a look at the new and interesting ways storytellers are engaging audiences

Virtual reality: a beginners’ guide for the arts January 13, 2021

Award-winning Catherine Allen, Director of Limina Immersive explains how arts organisations can start to experiment with the possibilities of virtual content.

A woman wearing a VR headset
Creating great audience experiences using 360 and VR February 26, 2020

"It’s the creative and the art that matters, not the technology.”

Top six VR and AR experiences in the arts May 10, 2018

A guide to six of the best virtual and augmented reality experiences in the arts

A photo of a man holding his phone up to a robot with a mannequin-like head