Skip to main content

Search form

Build skills

Need inspiration or advice on how to deliver great art on digital platforms? We've got together with a range of partners to bring you content and guides to help with everything from creative development and production using technologies such as VR or 360 filming, to live streaming and performance capture, to finding an audience online and measuring success. Here's the how-to.

Build skills

Resource results

Top down view of office desk with laptop and tablet, and the words be prepared

Get started with Google Analytics

Google Analytics is one of the most critical platforms for digital marketing. Jenny Kreizman, Senior Analyst at Capacity Interactive breaks down how to get started.

TypeGuide, Audiences, Production
Group of people viewing site layouts

Why do people use your site?

Every visitor to your website has a reason for being there. Here’s how to find out what it is, and use it to give them the right experience.

TypeGuide, Audiences
Three people planning on a laptop

Digital planning

Katie Moffat, the Audience Agency's head of digital, offers her top tips for making a digital plan

TypeGuide, Production
Two people vieing digital tablet, with ballet performance playing on the screen

7 Things we learnt from World Ballet Day 2016

Using Facebook Live to stream over 20 hours live to a reach of 135 million, Tom Nelson, Creative Producer for the Royal Opera House, explains the lessons learnt

TypeGuide, Audiences, Creative development
Animated smartphone, with directors images, film cuts and scissors

How to shoot short-form video and get it seen

Video is predicted to account for more than three-quarters of all internet traffic by 2019. This guide by the BBC Academy provides direction on how to ensure your videos get seen and shared

TypeGuide, Production
Build your own website sketch

How to build your own website

Think you need a web designer? Think again. Create your own site for free - no coding required - with this simple site builder.

TypeGuide, Production
Painting of man wearing VR glasses

Lessons from the Tate Sensorium

Tom Pursey, Director of Flying Object, the team behind developing the multi-sensory installation, share what they learned in bringing taste, touch, smell and sound to the museum.

TypeGuide, Creative development, Production

Pages