Understanding people’s subjective experience of your work is arguably the most insightful and yet challenging part to evaluate.
We spoke to three creatives to learn about how to design digital interactions with evaluation in mind
We spoke to two funders to gain some perspective on how best to approach evaluation.
We're looking for freelancers with knowledge and experience of digital creative work in the cultural sector
Find out more about becoming a member of our Digital Freelance Network
We delve into the ethical dimensions of VR from the perspective of end-users, providing organisations with some useful principles for responsible use.
The Online Safety Act will be a catalyst for broad cultural change in regard to ethics and online safety. The arts will not be immune from this change.
Jeremy Goldstein approached the transition from live to digital cautiously
Moving towards more inclusive, accessible digital working practices and content creation.
We've collated some best practice guidelines from existing sources and the contributions of our Accessibility Working Group members.